The Public Archive of
Mitul Shah

vercel

a collection of things i've worked on at vercel. note – all work was a collective effort with countless people.

Created Jan 16, 2025

led and shipped https://vercel.com/bfcm

s/o team skully + ethan + dan

been designing lots of micro improvements in settings for build machines and discoverability

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gave add-ons section in settings a big, needed, refresh

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designed and shipped ui for the proxy pages (dmca takedown, and content warning)

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shipped the ui for vercel workflows

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Being able to filter deployments by author was requested quite a bit, gave it a shot and got it done. You can also clear all statuses in the filter, rather than manually uncheck all.

My first changelog as well.

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https://v0.dev/waitlist – 2 day ship with henry and pran

First big product feature I worked on. A different experience than all the marketing I've previously done. was fun, exciting and what I want to focus my efforts on

helped a bit with design, lots of learning there esp. for such a complex enterprise level feature. and owned most UI implementation across app

Announced at Ship 25 as keynote feature: Rolling Releases

Rolling Releases Changelog

today i learned, the work i did on the flags sdk website has been used in various other vercel products. a little surreal to think about

built out bots.fyi pages (home, bot detail, submit bot), marco on design

pain i don’t have video support on here but added ship promo to nav, with nice blur out effect when dismissed

flags sdk website. landing page + docs ui
was rly fun as i got work (a teeny bit) in figma, and transform fumadocs ui into something of our own

refreshed UI on the project page

helped with the launch of fluid, on the homepage video.

got pulled in to support for the landing page /fluid as well

our previous footer on dashboard bugged me for feeling messy, so cleaned it up

landing pages for v0 enterprise launch. rly enjoyed working on these w/ pran

v0.dev/pricing + v0.dev/enterprise

first big project i worked on helping our new blog come to life. lots of tiny details & time in contentful. focused on supporting the marketing + content teams with the ability to move quick.

this project jumped quite a few hands and i’m glad i was able to support in getting it to the finish line.

thank you to henry for his patience & help. along with basement team for grinding to the finish line.

this was a fun, short project we put together to showcase that vercel performs as expected on days with high traffic. lots of fun, rly enjoyed it and learned how to work with maps.

primarily built out foundations of the map, animations + booting states.
in ~2 weeks alongside Marco, Nanda, Dan + much more.

https://x.com/vercel/status/1862520976355074363